Atlus to raise salaries and 'reduce' fixed overtime

Persona maker Atlus is revising its compensation system, which will increase salaries and cut down on fixed overtime for employees.
As Atlus announced yesterday (per a translation by Automaton), the revisions to the company's compensation system will kick off in April of this year. New employees joining at entry-level positions starting said month will see a monthly raise from 300,000 yen (around $1,880) to 330,000 yen (around $2,070).
The company is also set to raise base yearly salaries for both full-time and contract employees by about 15 percent.
According to Atlus, the decision comes as a way to "foster the creativity and improve the productivity of every individual employee." The company argues that investment in human resources is absolutely essential in order to keep delivering inspirational experiences to its audience.
"Despite the fluctuations in external factors such as rising prices, we will aim to support our employees so they can live stable lives, and provide them with an environment where they can work with a greater sense of security," the company wrote.
In addition, Atlus announced it will be reducing "fixed" overtime work from 30 hours to 20 hours per month.
Back in November, Sega, the parent company of Atlus, announced a similar salary increase for its employees (via GamesIndustry.biz). Also starting in April of this year, entry-level salaries will start from around 330,000 yen, the same as Atlus. For existing full-time employees, Sega said it'd be revising the base salary by an average of approximately 10 percent, incorporating a portion of bonuses, and revising its flexible compensation system according to the role.
Previously, Sega increased the average monthly salary of workers by 30 percent back in 2023, saying that it believed the move would help create a more comfortable working environment.
Sega and Atlus aren't the only Japanese companies who have increased staff salaries in recent years. In early 2024, Capcom raised the salary for graduates in Japan to attract "exceptional talent." Then, in early 2025, Konami raised its base salaries for Japanese workers for a fourth year in a row, with the hopes that this would create a "stable and rewarding environment" for its employees.